Jam Games

All jam games I have worked on. View work in more detail at my itch.io

Gamemaker

The games I’ve worked on in Gamemaker.

Bridgelock

A time-based arcade-puzzle game where you place bridges that move bright-colored cubes around. Your goal is to get the cubes to the island block that matches their color.

Made for GUMBO’s community jam, placing 3rd overall and 1st in fun and sound categories.

Platform Engine Duration Team Size Roles
Web/Windows Gamemaker 2 days 3 People Game Programming, Game Design, Visuals

Responsibilities

Godot Projects

Below is a collection of all jam games I have worked on in Godot.

Caterpanic!

A race-against-time platformer where you play as a caterpillar that has to adapt to it’s environment. Evolve into a butterfly or devolve into a fish to make it through the levels.

A submission to the third GoGodot jam.

Platform Engine Duration Team Size Roles
Web/Windows Godot 1 week 4 People Game Programming, Game Design, Project Management

Responsibilities

Novel Alchemy

An Action Platformer where you must counter the elements of your enemies. Mix different chemicals to produce different elements.

A submission to the 5th Brackey’s jam.

Platform Engine Duration Team Size Roles
Web/Windows Godot 1 week 6 People Game Programming, Game Design, Project Management

Responsibilities

Rebind

A platformer where your moves are limited. Once you release a key on your keyboard, you can no longer use it.

A submission to GameMakers Toolkit (GMTK) 2020 jam. Placed 434th out of 5260 entries. (top 8%)

Platform Engine Duration Team Size Roles
Web/Windows Godot 3 days 3 People Game Programming, Game Design, Project Management

Responsibilities

Sparks of Light

A top-down adventure game where you play as a character that wields sparks. These sparks can protect the player and damage enemies, but once they take damage they disappear.

A submission to Ludum Dare 46.

Platform Engine Duration Team Size Roles
Web/Windows Godot 3 days 3 People Game Programming, Game Design, Project Management

Responsibilities

Negative Construction

A puzzle platformer which involves blowing yourself up to break down walls and kill enemies.

My first ever game jam game, made in Godot in 1 week for a community jam. Came 19th out of 106 entries.

Platform Engine Duration Team Size Roles
Web/Windows Godot 1 week 3 People Game Programming, Game Design, Project Management

Responsibilities