Corelink

Corelink is a real time low latency network framework that facilitates connecting users, data, and applications with computational resources. Corelink software is open source and licensed under the MIT license.

The Corelink distributed stream management platform allows users to define, send and receive real-time data in virtually any format - audio, motion capture, video, floorplans, maps, facial capture, virtual reality tracking, and many more.

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Responsibilities

Tasks

Phase 1:

Phase 2:

Phase 3:

Plan for Replacing UE5 Netcode

This basically makes it a plug-and-play swap between Unreal’s default networking API and Corelink, so users would do almost the exact same thing they’d do for standard Unreal networking setups, and if any additional functionality is needed, they could implement it without needing to write code. They can also of course disable all of this and implement whatever they’d like on their own.